pickabook books with huge discounts for everyone
pickabook books with huge discounts for everyone
Visit our new collection website www.collectionsforschool.co.uk
     
Email: Subscribe to news & offers:
Need assistance? Log In/Register


Item Details
Title: ADVANCES IN COMPUTER GRAPHICS HARDWARE II
By: Alphonsus A.M Kuijk (Editor), Wolfgang Strasser (Editor)
Format: Hardback

List price: £153.00


We currently do not stock this item, please contact the publisher directly for further information.

ISBN 10: 3540501096
ISBN 13: 9783540501091
Publisher: SPRINGER-VERLAG BERLIN AND HEIDELBERG GMBH & CO. KG
Pub. date: 30 September, 1988
Edition: 1988 ed.
Series: Focus on Computer Graphics
Pages: 262
Description: Considers Algorithmic Aspects of graphics systems realisation. This book also presents 'classical' topics like Hidden-line Elimination or Ray-Tracing, and results of computional geometry. It contains a part on Subsystems that describes hardware solutions for special tasks in the computer image generation pipeline.
Synopsis: The material in this book documents the presented papers, the discussions and additional contributions triggered by the EUROGRAPHICS workshop on Graphics Hardware held at the annual conference EG '87 in Amsterdam. The first part considers Algorithmic Aspects of graphics systems realisation. It is worthwhile to note that besides "classical" topics like Hidden-line Elimination or Ray-Tracing, new results of computional geometry are presented in a hardware-oriented context. The second part on Subsystems describes hardware solutions for special tasks in the computer image generation pipeline, e.g. fast coordinate transformation and perspective projection. The last part addresses System Architecture. It demonstrates by rather different examples the wide range of possible and feasible solutions to build graphics hardware. Unlike the situation in graphics software where a common understanding and an accepted concept has been formed by the standardization process, many architectural options are still to be exploited and evaluated. Especially the interaction between VLSI opportunities, newly developed algorithms, and the increasing diversity of applications encourage again and again innovative solutions and keep graphics hardware a lively working area.
Illustrations: 99 Illustrations, black and white; VIII, 262 p. 99 illus.
Publication: Germany
Imprint: Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Returns: Returnable
Some other items by this author:

TOP SELLERS IN THIS CATEGORY
BTEC Nationals Information Technology (Mixed media product)
Pearson Education Limited
Our Price : £29.84
more details
The Wall Street Journal Guide to Information Graphics (Paperback)
WW Norton & Co
Our Price : £16.99
more details
My iPad for Seniors (Paperback)
Que
Our Price : £5.55
more details
Elemental Magic (Paperback)
Taylor & Francis Ltd
Our Price : £27.73
more details
Rules of Play (Hardback)
MIT Press Ltd
Our Price : £57.60
more details
BROWSE FOR BOOKS IN RELATED CATEGORIES
 COMPUTING AND INFORMATION TECHNOLOGY
 computer software packages
 multimedia


Information provided by www.pickabook.co.uk
SHOPPING BASKET
  
Your basket is empty
  Total Items: 0
 

NEW
World’s Worst Superheroes GET READY FOR SOME SUPERSIZED FUN!
add to basket





New
No Cheese, Please! A fun picture book for children with food allergies - full of friendship and super-cute characters!Little Mo the mouse is having a birthday party.
add to basket

New
My Brother Is a Superhero Luke is massively annoyed about this, but when Zack is kidnapped by his arch-nemesis, Luke and his friends have only five days to find him and save the world...
add to basket


Picture Book
Animal Actions: Snap Like a Crab
By:
The first title in a new preschool series from Guilherme Karsten.
add to basket