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Item Details
Title:
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THE COMPUTER GAME DESIGN COURSE
PRINCIPLES, PRACTICES AND TECHNIQUES FOR THE ASPIRING GAME DESIGNER |
By: |
Jared Taylor, Andy Segal, Jim Thompson |
Format: |
Paperback |

List price:
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£14.95 |
We currently do not stock this item, please contact the publisher directly for
further information.
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ISBN 10: |
0500286582 |
ISBN 13: |
9780500286586 |
Publisher: |
THAMES & HUDSON LTD |
Pub. date: |
19 March, 2007 |
Pages: |
192 |
Description: |
Presents an introduction to the exhilarating world of game design. This book includes step-by-step tutorials that offer various aspects of designing and developing dynamic computer games. |
Synopsis: |
This structured course book is the perfect introduction to the exhilarating world of game design. Richly illustrated with screengrabs and artwork, the book includes step-by-step tutorials that present all aspects of designing and developing dynamic computer games. It includes practical exercises and assignments. |
Publication: |
UK |
Imprint: |
Thames & Hudson Ltd |
Returns: |
Returnable |
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