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Item Details
Title: MEL SCRIPTING FOR MAYA ANIMATORS
By: Mark R. Wilkins, Chris Kazmier
Format: Paperback

List price: £49.99


We currently do not stock this item, please contact the publisher directly for further information.

ISBN 10: 0120887932
ISBN 13: 9780120887934
Publisher: ELSEVIER SCIENCE & TECHNOLOGY
Pub. date: 1 July, 2005
Edition: 2nd edition
Series: The Morgan Kaufmann Series in Computer Graphics
Pages: 552
Description: Suitable for those who want to learn the fundamentals of Maya, how to automate tasks, personalize user interfaces, build custom tools and solve problems with MEL, this work features chapters on fixing programming bottlenecks, advanced user interface techniques and optimizing character rigs.
Synopsis: Trying to learn Maya programming from the documentation can be daunting whether or not you are a programmer. The first edition of MEL Scripting for Maya Animators earned the reputation as the best introductory book on MEL, Maya's scripting language. Now fully revised and updated, the second edition also includes new features, such as a discussion of global procedures, new chapters on fixing programming bottlenecks, advanced user interface techniques, and optimizing character rigs. New chapters on utility nodes and Maya's Web Panel feature provide new ideas on how to use MEL in applications. This new edition has kept the popular style of the first edition that offered very clear explanations of programming concepts to those without programming experience. A generous collection of code examples and Maya scene files is included on the companion Web site. This is a book for animators, artists, game developers, visual effects developers, and technical directors who want to learn the fundamentals of Maya, how to automate tasks, personalize user interfaces, build custom tools, and solve problems with MEL.
Publication: US
Imprint: Morgan Kaufmann Publishers In
Returns: Non-returnable
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