pickabook books with huge discounts for everyone
pickabook books with huge discounts for everyone
Visit our new collection website www.collectionsforschool.co.uk
     
Email: Subscribe to news & offers:
Need assistance? Log In/Register


Item Details
Title: OPENGL SHADING LANGUAGE
By: Randi J. Rost
Format: Paperback

List price: £41.99


We currently do not stock this item, please contact the publisher directly for further information.

ISBN 10: 0321197895
ISBN 13: 9780321197894
Publisher: PEARSON EDUCATION LIMITED
Pub. date: 12 February, 2004
Pages: 608
Description: Provides an introduction to the OpenGL Shading Language and the new OpenGL function calls that support it. This text begins by describing the syntax and semantics of this high-level programming language. It explores the creation and manipulation of shaders using new OpenGL function calls.
Synopsis: Until recently, application developers have had no choice but to use the graphics hardware as built by hardware developers. The programming interfaces (APIs) simply exposed the underlying capabilities of the hardware. If the hardware didn't do something quite the way an application wanted it done, there was no alternative but to accept what the hardware could do. More recently, graphics hardware has become more flexible. Developers have been eager to exploit this flexibility. Within the last year or so, it's become clear that the right answer for OpenGL is to expose the new functionality in the form of a high-level programming language - the new OpenGL Shading Language, developed by 3Dlavis, Inc., is the answer. This book is the official guide to this new language. It is both a tutorial and a reference, and is filled with many practical examples that will help developers learn the language as well as create shaders to suit their own needs. The author is at the very center of this technology, serving on the OpenGL ARB and leading the team at 3Dlabs responsible for defining and implementing the next iteration of OpenGL.This is the one book all graphics developers will need in order to learn about this important new advance in graphics programming.
Publication: UK
Imprint: Addison Wesley
Returns: Returnable
Some other items by this author:

TOP SELLERS IN THIS CATEGORY
Clean Architecture (Paperback)
Pearson Education (US)
Our Price : £29.69
more details
Designing Data-Intensive Applications (Paperback)
O'Reilly Media, Inc, USA
Our Price : £35.03
more details
Clean Code (Paperback)
Pearson Education (US)
Our Price : £39.59
more details
The Clean Coder (Paperback)
Pearson Education (US)
Our Price : £33.29
more details
Domain-driven Design (Hardback)
Pearson Education (US)
Our Price : £49.94
more details
BROWSE FOR BOOKS IN RELATED CATEGORIES
 COMPUTING AND INFORMATION TECHNOLOGY
 computer programming
 software engineering


Information provided by www.pickabook.co.uk
SHOPPING BASKET
  
Your basket is empty
  Total Items: 0
 

NEW
World’s Worst Superheroes GET READY FOR SOME SUPERSIZED FUN!
add to basket





New
No Cheese, Please! A fun picture book for children with food allergies - full of friendship and super-cute characters!Little Mo the mouse is having a birthday party.
add to basket

New
My Brother Is a Superhero Luke is massively annoyed about this, but when Zack is kidnapped by his arch-nemesis, Luke and his friends have only five days to find him and save the world...
add to basket


Picture Book
Animal Actions: Snap Like a Crab
By:
The first title in a new preschool series from Guilherme Karsten.
add to basket