pickabook books with huge discounts for everyone
pickabook books with huge discounts for everyone
Visit our new collection website www.collectionsforschool.co.uk
     
Email: Subscribe to news & offers:
Need assistance? Log In/Register


Item Details
Title: 3D GAME TEXTURES
CREATE PROFESSIONAL GAME ART USING PHOTOSHOP
By: Luke Ahearn
Format: Paperback

List price: £51.99
Our price: £46.79
Discount:
10% off
You save: £5.20
ISBN 10: 1138920061
ISBN 13: 9781138920064
Availability: Usually dispatched within 3-5 days.
 Delivery rates
Stock: Currently 3 available
Publisher: TAYLOR & FRANCIS LTD
Pub. date: 15 June, 2016
Edition: 4th Revised edition
Pages: 412
Synopsis: The new edition of 3D Game Textures: Create Professional Game Art Using Photoshop features the most up-to-date techniques that allow you to create your own unique textures, shaders, and materials. Revised to take new technology into account, it is an ideal hands-on resource for creating online worlds, simulations, web-based applications, and architectural visualization projects. Continuing the practical, no-nonsense approach of its predecessors, the fourth edition shows you how to advance your digital art skills with textures and shaders by exploring their interactions in single objects or entire scenes. It contains expanded coverage of shader nodes, and the companion website-www.lukeahearn.com/textures-has been updated to include video tutorials as well as updated sample textures, shaders, materials, actions, brushes, and all of the art from the book. Written with the beginner and the professional in mind, this book provides an excellent stepping stone for artists of any level. It shows aspiring artists how to create their own game textures.It also shows technically oriented professionals who struggle with artistic aspects of graphic design how to create textures in a way that they can relate to, while teaching technically challenged artists how to create their art in a fashion that allows them to set up their work with an eye toward the important technical aspects of game development.
Illustrations: 400 colour illustrations
Publication: UK
Imprint: Routledge
Returns: Returnable
Some other items by this author:

TOP SELLERS IN THIS CATEGORY
Theoretical Neuroscience (Paperback)
MIT Press Ltd
Our Price : £60.80
more details
The Nature of Computation (Hardback)
Oxford University Press
Our Price : £71.75
more details
Materials Modelling using Density Functional Theory (Paperback)
Oxford University Press
Our Price : £35.43
more details
3D Motion Graphics for 2D Artists (Paperback)
Taylor & Francis Ltd
Our Price : £24.74
more details
SysML Distilled (Paperback)
Pearson Education (US)
Our Price : £31.49
more details
BROWSE FOR BOOKS IN RELATED CATEGORIES
 COMPUTING AND INFORMATION TECHNOLOGY
 applications of computing
 computer modelling & simulation


Information provided by www.pickabook.co.uk
SHOPPING BASKET
  
Your basket is empty
  Total Items: 0
 






Early Learning
Little Worried Caterpillar (PB) Little Green knows she''s about to make a big change - transformingfrom a caterpillar into a beautiful butterfly. Everyone is VERYexcited! But Little Green is VERY worried. What if being a butterflyisn''t as brilliant as everyone says?Join Little Green as she finds her own path ... with just a littlehelp from her friends.
add to basket

Early Learning
add to basket

Picture Book
All the Things We Carry PB What can you carry?A pebble? A teddy? A bright red balloon? A painting you''ve made?A hope or a dream?This gorgeous, reassuring picture book celebrates all the preciousthings we can carry, from toys and treasures to love and hope. With comforting rhymes and fabulous illustrations, this is a warmhug of a picture book.
add to basket