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Item Details
Title: CRITICAL ISSUES IN USER INTERFACE SYSTEMS ENGINEERING
By: David Benyon (Editor), Philippe Palanque (Editor)
Format: Paperback

List price: £72.00


We currently do not stock this item, please contact the publisher directly for further information.

ISBN 10: 3540199640
ISBN 13: 9783540199649
Publisher: SPRINGER-VERLAG BERLIN AND HEIDELBERG GMBH & CO. KG
Pub. date: 1 December, 1995
Edition: Softcover reprint of the original 1st ed. 1996
Pages: 294
Description: This work discusses the issues arising from the emerging discipline of User Interface Systems Engineering (UISE). It should be appropriate for a range of specialist courses on user interface development, particularly software engineering courses on user interface design, among others.
Synopsis: This book developed from an IFIP workshop which brought together methods and architecture researchers in Human Computer Interaction and Software Engineering. To an extent this introduction is a little unfair to the authors, as we have distilled the results of the workshop to give the reader a perspective of the problems within integrated approaches to usability engineering. The papers could not hope to address all ofthe issues; however, we hope that a framework will help the reader gainfurther insights into current research andfuture practice. The initial motivation was to bring together researchers and practitioners to exchange their experiences on Graphical User Interface (Gill) design problems. The two groups represented methodological and architecture/tools interests, so the workshop focused on intersection of how methods can support user interface development and vice versa, how tools, architectures and reusable components can empower the design process. There is, we believe, a constructive tension between these two communities.Methodologists tend to approach the design problem with task/domain/organisational analysis while the tool builders suggest design empowerment/envisioning as a means ofimproving the way users work rather than relying on analysis ofcurrent systems. This debate revolves around the questions of whether users' current work is optimal, or whether designers have the insight to empower users by creating effective solutions to their problems. Tool builders typically want to build something, then get the users to try it, while the methodologists want to specify something, validate it and then build it.
Illustrations: 27 black & white illustrations, biography
Publication: Germany
Imprint: Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Returns: Returnable
Some other items by this author:
AUTOMATING SYSTEMS DEVELOPMENT (HB)
AUTOMATING SYSTEMS DEVELOPMENT (PB)
CONCEPTUAL MODELING FOR USER INTERFACE DEVELOPMENT (PB)
DESIGN SPECIFICATION AND VERIFICATION OF INTERACTIVE SYSTEMS '95 (PB)
DESIGNING INFORMATION SPACES: THE SOCIAL NAVIGATION APPROACH (PB)
DESIGNING INTERACTIVE SYSTEMS (HB)
DESIGNING INTERACTIVE SYSTEMS (PB)
DESIGNING INTERACTIVE SYSTEMS (PB)
DESIGNING USER EXPERIENCE (PB)
DESIGNING WITH BLENDS
DESIGNING WITH BLENDS (HB)
DOMAIN KNOWLEDGE FOR INTERACTIVE SYSTEM DESIGN (HB)
DOMAIN MODELLING FOR INTERACTIVE SYSTEMS DESIGN (HB)
DOMAIN MODELLING FOR INTERACTIVE SYSTEMS DESIGN (PB)
ENGINEERING HUMAN COMPUTER INTERACTION AND INTERACTIVE SYSTEMS (PB)
ENGINEERING INTERACTIVE SYSTEMS (PB)
FORMAL METHODS IN HUMAN-COMPUTER INTERACTION (PB)
HUMAN ERROR, SAFETY AND SYSTEMS DEVELOPMENT (HB)
HUMAN ERROR, SAFETY AND SYSTEMS DEVELOPMENT (PB)
HUMAN ERROR, SAFETY AND SYSTEMS DEVELOPMENT (PB)
HUMAN-COMPUTER INTERACTION - INTERACT 2007 (PB)
HUMAN-COMPUTER INTERACTION - INTERACT 2007 (PB)
HUMAN-COMPUTER INTERACTION - INTERACT 2015 (PB)
HUMAN-COMPUTER INTERACTION - INTERACT 2015 (PB)
HUMAN-COMPUTER INTERACTION - INTERACT 2015 (PB)
HUMAN-COMPUTER INTERACTION - INTERACT 2015 (PB)
INTERACTIVE SYSTEMS DESIGN, SPECIFICATION, AND VERIFICATION (PB)
INTERACTIVE SYSTEMS. DESIGN, SPECIFICATION, AND VERIFICATION (PB)
PEOPLE AND COMPUTERS (PB)
PEOPLE AND COMPUTERS XIX - THE BIGGER PICTURE (PB)
PRESENCE FOR EVERYONE (PB)
SOCIAL NAVIGATION OF INFORMATION SPACE (PB)
SPACES OF INTERACTION, PLACES FOR EXPERIENCE
SPACES OF INTERACTION, PLACES FOR EXPERIENCE
SPACES OF INTERACTION, PLACES FOR EXPERIENCE (PB)
TASK MODELS AND DIAGRAMS FOR USER INTERFACE DESIGN (PB)
TASK MODELS AND DIAGRAMS FOR USER INTERFACE DESIGN (PB)

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